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              Books by Anastasia Salter

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              Adventure Games: Playing the Outsider
               

              Adventure Games: Playing the Outsider (Trade Paperback / Paperback)

              By Reed, Aaron a.; Murray, John; Salter, Anastasia

              • RRP: $65.99
              • $65.99
              • To Order

              The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game... communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo. In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.
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              ISBN 9781501385827
              Released NZ 26 Aug 2021
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Indent title (internationally sourced), allow 8-12 weeks
              View details for this title
              Flash: Building the Interactive Web

              Flash: Building the Interactive Web (Hardback)

              By Salter, Anastasia; Murray, John

              How Flash rose and fell as the world's most ubiquitous yet divisive software platform, enabling the development and distribution of a world of creative content.

              ISBN 9780262028028
              Released NZ 15 Sep 2014
              Publisher MIT Press Ltd
              Interest Age 18+ years
              Series Platform Studies
              Availability
              Availability and pricing is uncertain (no recent updates from publisher)
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              Adventure Games: Playing the Outsider
               

              Adventure Games: Playing the Outsider (Hardback)

              By Reed, Aaron a.; Murray, John; Salter, Anastasia

              • RRP: $209.00
              • $209.00
              • Back Order Indent title

              Drawing upon methods from platform studies, software studies, media studies, and literary studies, Adventure Games reveals the genre's ludic (playful) and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience o...f play and the choices within a game --
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              ISBN 9781501346545
              Released NZ 5 Sep 2019
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Back Order Indent title (sourced internationally), Allow 8-12 weeks due to Covid 19 freight delays
              View details for this title
              Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

              Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects (Trade Paperback / Paperback)

              By Salter, Anastasia

              • RRP: $51.99
              • $51.99
              • Back Order Indent title

              In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a ser...ious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen's impact and role in advancing interactive narrative and writing in the game design process.
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              ISBN 9781501327469
              Released NZ 6 Apr 2017
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Influential Video Game Designers
              Availability
              Back Order Indent title (sourced internationally), Allow 8-12 weeks due to Covid 19 freight delays
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              Who Are You?

              Who Are You? (Hardback)

              By Custodio, Alex; Read by Anonymous; Jones, Steven; Salter, Anastasia

              • RRP: $55.00
              • $52.25
              • Save $2.75
              • To Order

              GBA is the progentitor of handheld gaming platforms today. Who are You? offers fresh ways of thinking about the production, circulation, and actual use of a video game platform --

              ISBN 9780262044394
              Released NZ 5 Jan 2021
              Publisher MIT Press Ltd
              Interest Age General Audience
              Series Platform Studies
              Availability
              Indent title (internationally sourced), allow 8-12 weeks
              View details for this title
              Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

              Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects (Hardback)

              By Salter, Anastasia

              • RRP: $258.50
              • $258.50
              • In Stock At Supplier

              In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a ser...ious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen's impact and role in advancing interactive narrative and writing in the game design process.
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              ISBN 9781501327452
              Released NZ 6 Apr 2017
              Publisher BLOOMSBURY ACADEMIC
              Interest Age 19+ years
              Series Influential Video Game Designers
              Availability
              In-stock at supplier; ships 7-14 working days
              View details for this title
              Playful Pedagogy in the Pandemic: Pivoting to Games-Based Learning
               

              Playful Pedagogy in the Pandemic: Pivoting to Games-Based Learning (Hardback)

              By Salter, Anastasia; Johnson, Emily Kuzneski

              • RRP: $282.00
              • $282.00
              • Pub Date
                26 Aug 22

              Playful Pedagogy in the Pandemic seeks to create a space for playful learning in higher education, asserting the need for a pedagogy of care and engagement as well as collaboration with students to help us reimagine education outside of prescriptive educational technology widely ...adopted in the wake of COVID-19.
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              ISBN 9781032251264
              Released NZ 26 Aug 2022
              Publisher Taylor & Francis Ltd
              Interest Age 16+ years
              Series The COVID-19 Pandemic Series
              Availability
              Available for pre-order, ships once released
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              Twining: Critical and Creative Approaches to Hypertext Narratives
               

              Twining: Critical and Creative Approaches to Hypertext Narratives (Trade Paperback / Paperback)

              By Salter, Anastasia; Moulthrop, Stuart

              • RRP: $79.50
              • $72.00
              • Save $7.50
              • In Stock US

              Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform... for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book's chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine's technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making.
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              ISBN 9781943208241
              Publisher Amherst College
              Interest Age General Audience
              Availability
              Internationally sourced; ships 6-14 working days
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              What Is Your Quest?: From Adventure Games to Interactive Books
               

              What Is Your Quest?: From Adventure Games to Interactive Books (Trade Paperback / Paperback)

              By Salter, Anastasia

              Examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on ...the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games.
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              ISBN 9781609382759
              Publisher University of Iowa Press
              Interest Age 19+ years
              Availability
              Internationally sourced on backorder; allow 4-8 weeks
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              A Portrait of the Auteur as Fanboy: The Construction of Authorship in Transmedia Franchises
               

              A Portrait of the Auteur as Fanboy: The Construction of Authorship in Transmedia Franchises (Hardback)

              By Salter, Anastasia; Stanfill, Mel

              • RRP: $361.99
              • $245.88
              • Save $116.11
              • In Stock US

              Increasingly over the past decade, fan credentials on the part of writers, directors, and producers have come to be seen as a guarantee of quality media making - the "fanboy auteur". Figures like Joss Whedon are both one of "us" and one of "them". This is a strategy of marketing ...and branding - it is a claim from the auteur himself or industry PR machines that the presence of an auteur who is also a fan means the product is worth consuming. Such claims that fan credentials guarantee quality are often contested, with fans and critics alike rejecting various auteur figures as the true leader of their respective franchises. That split, between assertions of fan and auteur status and acceptance (or not) of that status, is key to unravelling the fan auteur. In A Portrait of the Auteur as Fanboy: The Construction of Authorship in Transmedia Franchises, authors Anastasia Salter and Mel Stanfill examine this phenomenon through a series of case studies featuring fanboys. The volume discusses both popular fanboys, such as J.J. Abrams, Kevin Smith, and Joss Whedon, as well as fangirls like J.K. Rowling, E.L. James, and Patty Jenkins, and dissects how the fanboy-fangirl auteur dichotomy is constructed and defended by popular media and fans in online spaces, and how this discourse has played in maintaining the exclusionary status quo of geek culture. This book is particularly timely given current discourse, including such incidents as the controversy surrounding Joss Whedon's so-called feminism, the publication of Harry Potter and the Cursed Child, and contestation over authorial voices in the DC cinematic universe, as well as broader conversations about toxic masculinity and sexual harassment in Hollywood.
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              ISBN 9781496830463
              Publisher University Press of Mississipp
              Interest Age General Audience
              Availability
              Internationally sourced; ships 6-14 working days
              View details for this title
              Total 12 jump to: go ‹ previous12next ›