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By Buttfield-Addison, Paris; Manning, Jonathon; Nugent, Tim
Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best a ...
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By Spaggiari, Jean-Marc; Kovacevic, Mladen; Noland, Brock; Bossheart, Ryan
With this practical guide, you'll learn how Kudu's architecture and features solve a unique problem in the Hadoop ecosystem. If you're familiar with other storage layer projects such HDFS, HBase, Spanner, and Cassandra, you'll quickly learn-and appreciate-the unique contribution ...
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