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              Books in the Approaches to Digital Game Studies series

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              Total 16 jump to: go ‹ previous12next ›
              Adventure Games: Playing the Outsider
               

              Adventure Games: Playing the Outsider (Trade Paperback / Paperback)

              By Reed, Aaron a.; Murray, John; Salter, Anastasia

              • RRP: $65.99
              • $65.99
              • To Order

              The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game... communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo. In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.
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              ISBN 9781501385827
              Released NZ 26 Aug 2021
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Indent title (internationally sourced), allow 8-12 weeks
              View details for this title
              Music Video Games: Performance, Politics, and Play
               

              Music Video Games: Performance, Politics, and Play (Hardback)

              Edited by Austin, Michael

              • RRP: $355.50
              • $355.50
              • In Stock At Supplier

              An interdisciplinary collection surveying the genre of music-based games.

              ISBN 9781501308529
              Released NZ 28 Jul 2016
              Publisher BLOOMSBURY ACADEMIC
              Interest Age General Audience
              Series Approaches to Digital Game Studies
              Availability
              In-stock at supplier; ships 7-14 working days
              View details for this title
              Adventure Games: Playing the Outsider
               

              Adventure Games: Playing the Outsider (Hardback)

              By Reed, Aaron a.; Murray, John; Salter, Anastasia

              • RRP: $209.00
              • $209.00
              • Back Order Indent title

              Drawing upon methods from platform studies, software studies, media studies, and literary studies, Adventure Games reveals the genre's ludic (playful) and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience o...f play and the choices within a game --
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              ISBN 9781501346545
              Released NZ 5 Sep 2019
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Back Order Indent title (sourced internationally), Allow 8-12 weeks due to Covid 19 freight delays
              View details for this title
              The History and Allure of Interactive Visual Novels
                

              The History and Allure of Interactive Visual Novels (Hardback)

              By Kretzschmar, Dr. Mark; Raffel, Dr. Sara

              • RRP: $416.99
              • $294.71
              • Save $122.28
              • Pub Date
                13 Oct 22

              Arranged in three specific segments, this book begins with a comprehensive overview of the visual novel (VN), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity. Starting with a cultural evolution that began eve...n before 1983's The Portopia Serial Murder Case, the book identifies how and why this modest mode of storytelling, long popular in Japan, penetrated the wider gaming industry and even inspired blockbuster series like Metal Gear Solid. The second section explores subgenres like bishojo (cute girl games), yuri (girls' love games), and eroge (erotic games), audiences often associate VNs with romantic and even pornographic content. The third section explores the future of the genre in both user-generated games and games that liberally borrow content from visual novels. Whether a long-standing fan of the genre or a newcomer looking for a fresh experience, the book provides an accessible and critically-engaging overview of a genre that's rich in storytelling yet often overlooked by Western audiences.
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              ISBN 9781501368646
              Publisher Bloomsbury Publishing PLC
              Interest Age General Audience
              Series Approaches to Digital Game Studies
              Availability
              Available for pre-order, ships once internationally released 13 Oct 2022
              View details for this title
              Music Video Games: Performance, Politics, and Play

              Music Video Games: Performance, Politics, and Play (Trade Paperback / Paperback)

              Edited by Austin, Michael

              • RRP: $73.99
              • $73.99
              • Back Order Indent title

              An interdisciplinary collection surveying the genre of music-based games.

              ISBN 9781501308536
              Released NZ 22 Jun 2016
              Publisher Bloomsbury Publishing PLC
              Interest Age General Audience
              Series Approaches to Digital Game Studies
              Availability
              Back Order Indent title (sourced internationally), Allow 8-12 weeks due to Covid 19 freight delays
              View details for this title
              Indie Games in the Digital Age

              Indie Games in the Digital Age (Hardback)

              Edited by Clarke, M. J.; Wang, Cynthia

              • RRP: $209.00
              • $209.00
              • Back Order Indent title

              A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriou...sly this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.
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              ISBN 9781501356452
              Released NZ 16 Apr 2020
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Back Order Indent title (sourced internationally), Allow 8-12 weeks due to Covid 19 freight delays
              View details for this title
              Guns, Grenades, and Grunts: First-Person Shooter Games

              Guns, Grenades, and Grunts: First-Person Shooter Games (Hardback)

              Edited by Voorhees, Gerald A.; Call, Joshua; Whitlock, Katie

              • RRP: $419.50
              • $419.50
              • In Stock At Supplier

              This collection brings the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games.

              ISBN 9781441142245
              Released NZ 11 Oct 2012
              Publisher BLOOMSBURY ACADEMIC
              Interest Age General Audience
              Series Approaches to Digital Game Studies
              Language (English)
              Availability
              In-stock at supplier; ships 7-14 working days
              View details for this title
              Violent Games: Rules, Realism and Effect
               

              Violent Games: Rules, Realism and Effect (Hardback)

              By Schott, Gareth

              • RRP: $353.99
              • $353.99
              • In Stock At Supplier

              Interrogates the nature and meaning of the 'violence' encountered and experienced by game players --

              ISBN 9781628925623
              Released NZ 28 Jul 2016
              Publisher BLOOMSBURY ACADEMIC
              Interest Age General Audience
              Series Approaches to Digital Game Studies
              Availability
              In-stock at supplier; ships 7-14 working days
              View details for this title
              Indie Games in the Digital Age
               

              Indie Games in the Digital Age (Trade Paperback / Paperback)

              Edited by Clarke, M. J.; Wang, Cynthia

              • RRP: $65.99
              • $65.99
              • To Order

              A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriou...sly this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.
              Read more

              ISBN 9781501388545
              Released NZ 21 Oct 2021
              Publisher Bloomsbury Publishing PLC
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Availability
              Indent title (internationally sourced), allow 8-12 weeks
              View details for this title
              Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game
               

              Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game (Trade Paperback / Paperback)

              Edited by Voorhees, Gerald A.; Call, Joshua; Whitlock, Katie; Editorial board member Miller, Toby; Wolf, Mark

              • RRP: $73.99
              • $73.99
              • To Order

              This book helps readers better understand their own relationships - as players, designers, consumers, and citizens - with digital role playing games. >

              ISBN 9781441195180
              Released NZ 1 May 2012
              Publisher Misc - United Book Distributor
              Interest Age 19+ years
              Series Approaches to Digital Game Studies
              Language (English)
              Availability
              Indent title (internationally sourced), allow 8-12 weeks
              View details for this title
              Total 16 jump to: go ‹ previous12next ›

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